00:00
00:00
rtil
please forgive your useless sister.

Joined on 2/27/05

Level:
42
Exp Points:
18,898 / 19,580
Exp Rank:
1,121
Vote Power:
8.29 votes
Art Scouts
3
Rank:
Police Captain
Global Rank:
4,081
Blams:
626
Saves:
1,591
B/P Bonus:
16%
Whistle:
Silver
Trophies:
42
Medals:
248
Supporter:
4y 10m 9d

Comments

Well if you made it in a game engine I suppose you could still do it that way. Would you be able to upload it as a movie or would it be a game?

Wonder if there is a way to preserve flash and maybe copy it into a similar engine

At least with Flash games you have the option to preserve them on other platforms like Steam or Itch. If you want to keep movies in Flash format, well there's not really any platform for that, other than a big archive download, which is kinda sad but also understandable.

Those loading minigames were often really clever and unique.

I miss that too. It's been years since I added things like Scene Select and a Replay button at the end of my sprite animations. I like the idea of Flash not being only for animations but the interactivity part too, something I still miss.

Flash doesn't need to die though! If we just keep it alive it'll live on, as long as there are dedicated geniuses like Mike (and everyone else who contributes) out there: https://github.com/ruffle-rs/ruffle

Don't know about animations in particular, maybe they're not a priority yet as there is Swivel for conversion, but you can see it an action here at least: https://www.newgrounds.com/portal/view/59593

More and more's getting converted.

I do miss those menus too, it's a shame newer generations maybe won't ever experience them the same way with faster bandwidth and all, but no need tu cut out the interactivity on old submissions with conversion entirely! You can still have both the .swf and the .mp4 on the same submission. Let users chose their preference.

YouTube killed so many choose-your-own-adventure type work when they killed those too. Major shame. Another reason to stick to this place where at least there's a will to preserve! But not stagnate either. Moving forward doesn't mean you can't look back or keep some memories in your pocket.

Well 'converted' is probably the wrong word. More and more's running via Ruffle now. No source modification. No plugin. Seems a bit more lightweight too. Does feel like the future. :)

*Cries while pressing F*

@phenorax @kruno5

Mike is already working on Ruffle. A way to emulate Flash so it doesn't go away and can be viewed on mobile. Some Flash have been converted to video and thus lost some of its Easter Eggs. Adobe is the one that is letting Flash die and the entire Internet as a whole has moved on without Flash.

Tom has also been preserving a grandiose number of Flash movies with Swivel. We also have the Newgrounds Player in effect right now.

https://www.newgrounds.com/wiki/creator-resources/flash-resources/swivel

100% agree. I miss the interactivity too. Video formats are so boring compared to what you could do with SWF.

Also, I don't screw around with VODs, so all my movies/TV shows have menus.

If creators went the extra mile to learn new web game engine technologies, they could still have interactive menus.

(Though I suspect the modern attention span would no longer tolerate a movie not instantly starting, coupled with the problem of targeting different browsers)

@kruno5 I agree. Everytime I say something about flash being so good people say: THANK GOD IT'S FINALLY DISSAPEARING. Like, if you don't like flash then just disable it and shut up.

There were few that utilized a DVD style menu the way that Genryu's Blade did.

@Cyberdevil Ruffle works without a plugin but it also removes filters of movies and games and fucks up the text sometimes.

@stevetherapper the filters? Like glow and shadow on objects, stuff like that? It's still being developed though so hopefully they sort all of that out too. Also hope it's still as lightweight as it is now when they do..,

Yeeeaah that's something really unique of the Flash apogee, tons of animations would go the extra mile greeting you with a DVD menu with scene selections, concept art and everything else you mentioned.

The way Flash worked made it easy enough that it was the convention, Although I think the NG Smash Bros Collab did a great job with the powers of html5 for the menu, but something like that does require a bit more support.

html5 is fairly straightforward imo, about as much or more accessible than actionscript. if it's easy to lift and transplant into other projects, it'll catch on.

I wonder if an Extension will exist that will act like flash but it's really not if you get what I mean.

Let's just be glad it existed.

@Cyberdevil oh ok. I’m a little outdated on the news so yeah. Thanks for reminding me tho.

@GradeAIdiot That'd be Ruffle. ;) If what you mean is an extension that basically keeps working where Flash stops: https://github.com/ruffle-rs/ruffle

Regarding entirely different ones that are similar there was the Unity Player for a bit, but it didn't really catch on...

i feel you on that. menus are like an immersive waiting room to get you in the zone before pressing play. they can be really cool and highly interactive - nowadays if you were to do something like it in html, it'd take forever and your animations cant even be as dynamic :/ i think it has something to do with google material design and other UI design systems trending towards getting the user their content as fast and smooth as possible without making it a unique experience

one thing i will miss is the interactivity that happens during animations or video. oculus VR quill animations actually have something where there are stopped parts you can play once you're ready (to give you a chance to explore the scene). but i feel like we're starting back from square 1 where flash already had traveled to. the way you can use actionscript on randomizing an experience every time, or have interactive animations like choose your own adventure. it's completely gone from any video experience nowadays.

hah, it's like a lost internet relic that the next generation has to re-learn - probably because there's not a lot of overlap between amateur flash movie makers and VR developers. also i think people just have little patience these days due to the instant gratification nature of the internet and how fast it has become. people are used to being able to stream high quality video instantly and don't want it any other way.

More Results